built a "real" level. Still very repetitive for now, easy to get lost (no more door, they'll be back)
changed movements square size from 1 meter by 1 meter to 1.5 meter by 1.5 meter
added an objective to win: find the treasure chest
added possibility to get hurt and lose. Walk on two traps and you're dead, the game restarts automatically.
added UI to show life, total collected coins, total coins in level, objective, and keys
optimized textures quality, and size in the world
reduced download build size
Next up
Version 0.3.0 update
Version 0.5.0 update
0.7 progress : better trees + volumetric fog
Version 0.4.0 update
Version 0.6 update
So
i may or may not make an full art of some person or i may just leave this like that-
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Alone Together....
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