Game
Walking Simulator: 3D
9 years ago

Version 0.2.5 is out!(With some more features)


Yes that’s right, 0.2.5 is out and it added some more features:

  1. A Main Menu for when more characters are added.

  2. A “Reset Rotation”(LSHIFT) button for when you tip over.

  3. A WebGL version of the game to play on the browser(Please tell me if it is buggy.)

  4. A button to go back to the main menu(ESC)

  5. A different key multiplier for the jump(If you dig through the code you will know what I’m talking about) to allow higher jump elevations.

  6. Code Optimizations.



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Levels' maps.

Regional Bulbasaur. #Pokemon

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)