Game
Cosmos
4 years ago

Version 0.2: All About Me and My Stuff

1) Completed save system

2) Basic levelling and inventory system

3) Clean up, balancing and styling

4) Bug fixes and optimisation

5) Updated maturity setting, package details and description.




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Finally, I've fixed this collision penetration issue...

The above image is an example, where the player is spawned inside a tree object...

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Explosive domino effect

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

just made @GlamrockC

I NEED TO FINISH MORE ART DANG IT!!!

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ

I hate that stupid cupcake.

(New FNAF Friday show this week) (was sick for the last few days, sorry)

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.