Features:
Border Line now displays at the start
Major graphical update
Major audio update
All the characters have now 2 types (Type A and Type B)
Custom Dialogue Box added
Soundtrack update
Minor bug fixes
HUD added and working 100%
Menu update
Features:
Border Line now displays at the start
Major graphical update
Major audio update
All the characters have now 2 types (Type A and Type B)
Custom Dialogue Box added
Soundtrack update
Minor bug fixes
HUD added and working 100%
Menu update
The full game has finally been published, featuring 12 stages, 3 bonus stage and many new gimmicks and challenges!
After nearly 7 years of wait, BomberCin 2 has finally received a new update, with a massive load of new additions!
※What's new? A new reimagined bonus game, new graphics, new stages, a new type of enemy, completely original music and sound effects!
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Cash Banooca
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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