Added cube bosses that appear every 3 waves and have a certain amount of health (depending on which wave you are on). Killing the cube boss also gives you more kills than regular cubes (also dependant on the wave youβre on)
Added an HP Bar for the cube boss
Added a white trail that follows behind your bullet
Changed the font of all text to Calibri
Screen now zooms in very slightly after killing a cube, and moderately after killing a cube boss
The music is now louder in the Main Menu screen than in-game
Clicking a link in the Main Menu will open a new tab with the link
Changed up the Main Menu layout a bit
The bullet now moves slightly faster at the start
Next up
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
art comission.
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Just a Pico sprite
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Only true badasses may pass! #conceptart #art #gamedesign
Double Rainbow!!!
Colorful Fox
Happy Late Easter!










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