Added cube bosses that appear every 3 waves and have a certain amount of health (depending on which wave you are on). Killing the cube boss also gives you more kills than regular cubes (also dependant on the wave you’re on)
Added an HP Bar for the cube boss
Added a white trail that follows behind your bullet
Changed the font of all text to Calibri
Screen now zooms in very slightly after killing a cube, and moderately after killing a cube boss
The music is now louder in the Main Menu screen than in-game
Clicking a link in the Main Menu will open a new tab with the link
Changed up the Main Menu layout a bit
The bullet now moves slightly faster at the start
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Rockin the Guitar, an Axe like Guitar I made for my Uni project
a drawing I did because I was bored😪. But I love how it turned out.😊
Regular exercise is key for healthy wings.
Try it out!
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/










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