Added cube bosses that appear every 3 waves and have a certain amount of health (depending on which wave you are on). Killing the cube boss also gives you more kills than regular cubes (also dependant on the wave you’re on)
Added an HP Bar for the cube boss
Added a white trail that follows behind your bullet
Changed the font of all text to Calibri
Screen now zooms in very slightly after killing a cube, and moderately after killing a cube boss
The music is now louder in the Main Menu screen than in-game
Clicking a link in the Main Menu will open a new tab with the link
Changed up the Main Menu layout a bit
The bullet now moves slightly faster at the start
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Cash Banooca
I did this on my 3DS ^^ #Kirby
Only true badasses may pass! #conceptart #art #gamedesign
Coming Soon...
New Teasers!
:] me sigue sin gustar
:] I still don't like it
One for all, and all for one! 🙌
An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.
We have already completed an hour of the game and now we are putting together the first build in order to see the bugs, make adjustments to some mechanics, to the placement of cameras.










0 comments