Added cube bosses that appear every 3 waves and have a certain amount of health (depending on which wave you are on). Killing the cube boss also gives you more kills than regular cubes (also dependant on the wave you’re on)
Added an HP Bar for the cube boss
Added a white trail that follows behind your bullet
Changed the font of all text to Calibri
Screen now zooms in very slightly after killing a cube, and moderately after killing a cube boss
The music is now louder in the Main Menu screen than in-game
Clicking a link in the Main Menu will open a new tab with the link
Changed up the Main Menu layout a bit
The bullet now moves slightly faster at the start
Next up
Bandana Dee the Dream Friend
Just a Pico sprite
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Some Shadow boss fight gameplay 👾
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:










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