Game
Heavy Ricochet
12 years ago

Version 0.3.0


  • Added cube bosses that appear every 3 waves and have a certain amount of health (depending on which wave you are on). Killing the cube boss also gives you more kills than regular cubes (also dependant on the wave you’re on)

  • Added an HP Bar for the cube boss

  • Added a white trail that follows behind your bullet

  • Changed the font of all text to Calibri

  • Screen now zooms in very slightly after killing a cube, and moderately after killing a cube boss

  • The music is now louder in the Main Menu screen than in-game

  • Clicking a link in the Main Menu will open a new tab with the link

  • Changed up the Main Menu layout a bit

  • The bullet now moves slightly faster at the start



0 comments

Loading...

Next up

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Explosive domino effect

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.