Game
They Will.
3 years ago

Version 0.3.0 is out now with new challenges, scores and trophies! Read article for patch notes.


Challenges & Trophies

In addition to the "Custom" mode, there are now 4 challenges! For every challenge you complete you get a GameJolt trophy! Just sign in with your GameJolt account in the main menu and start playing! (There are some secret trophies as well!)

If you want to remove all trophies, you can do that by pressing the keys [C] + [D] + [Backspace].


Scores

When you play "Custom" mode, you'll now get a score depending on the chosen difficulty levels, the amount of sanity left and the amount of deaths. If you collect all points in the maze and are signed in with your GameJolt account, you can save your score to the leaderboard. Check the game page to see the current formula which is used to calculate the score.


Quality updates

  • Added the option to disable the warning at startup.


Bug fixes

  • When pausing and resuming the game while watching the security cameras, the cursor doesn't disappear anymore.


Other updates

  • When dying due to a lack of sanity, the player can't resume the game anymore.



0 comments

Loading...

Next up

Hello everyone! I'm happy to announce the release of a new FNAF fangame called "They Will: Lost Souls". The lore of this game has nothing to do with the old game "They Will.", only the names of the animatronics are the same. Enjoy!

So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Have a good Boi

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 ๐Ÿ˜Ž

What do you think?

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.