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What do you think?

It,s very cool bro!

Game Soundtrack

1 song

Title Screen
 

Gameplay:

Your goal is to collect all points in a randomly generated maze. But you're not alone in there. Use sounds and the security cameras to not get caught!

Modes:

Custom:
Choose the size of the maze, the difficulty level of the enemies, and more yourself! When you have collected all the points, you will get a score that you can save to the leaderboard. You can see below how the score is calculated.

Challenges:
The gameplay is the same as in "Custom" mode, but this time you can't choose the difficulty levels yourself. To complete the challenges you must not die.

Cursed:
Try it to find out how it works!

Enemies:

Chappy:
Chappy likes to teleport himself behind you. He doesn't like to be looked at.

Snappy:
Snappy wanders around the maze. He relies more on his ears than on his eyes.

Lexy:
Every now and then Lexy looks for the player using motion sensors. Look for him on the cameras, and don't move during his scans!

Sally:
She is active only in the mode "Cursed". Remember to look everywhere!

Inspiration:

Score calculation:

Maze Size:
[score] = [max amount of points] / 3

Security Camera difficulty:
easy: [score] = [previous score] + 15
normal: [score] = [previous score] + 30
hard: [score] = [previous score] + 45

Chappy difficulty:
easy: [score] = [previous score] + 10 + ([maze size score] * 0.2)
normal: [score] = [previous score] + 20 + ([maze size score] * 0.2)
hard: [score] = [previous score] + 30 + ([maze size score] * 0.2)

Snappy difficulty:
easy: [score] = [previous score] + 50 + ([maze size score] * 0.4)
normal: [score] = [previous score] + 75 + ([maze size score] * 0.4)
hard: [score] = [previous score] + 100 + ([maze size score] * 0.4)

Lexy difficulty:
easy: [score] = [previous score] + 25 + ([maze size score] * 0.2)
normal: [score] = [previous score] + 35 + ([maze size score] * 0.2)
hard: [score] = [previous score] + 45 + ([maze size score] * 0.2)

Sanity:
[score] = [previous score] - (([previous score] / 2) * (100 - [sanity in percent]) * 0.01)

Deaths:
[score] = [previous score] / (3 * [amount of deaths])

#fangame #horror #arcade #fnaf



teen

Patch 0.3.3: Disabled score for "cursed" mode

Patch 0.3.2:

- The score is now enabled in challenges as well.

- Fixed a bug that caused the "Frightened" trophy to unlock too early.

Patch 0.3.1: Updated score calculation.

Version 0.3.0 is out now with new challenges, scores and trophies! Read article for patch notes.

Are you already bored of the game? Now there's a new mode that you can try! Read article for patch notes. [v0.2.0]