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Game
NoWonderWhy (Alpha 0.7)
4 years ago

Version Alpha 0.5

Updates: Menu UI updated, Options menu added, exit has a function now, game world is being worked on, new concept arts, sounds + new music, sitting sprite, transition between scenes

#pixelart #indiegame #rpg #fantasy #pixel #adventure




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a possible characher from the game "No Wonder Why", what biom does it belong to? (Don't look at the background, it won't help)

#art #pixelart #indiegame #game #character #pixel

no worries, im not dead. just mainly working on the idea and not code. new location is in progress and honestly, im happy with how ideas are turning out in my head

Version 0.3 After this version updates will take longer to develop Updates: Mob wander state, trees, new music, camera, stones, main screen & "heart system" updt (both not constant), updt polygons #fantasy #rpg #pixelgame #indiegame #pixel #adventure

i might be getting good at this

Alpha 0.4 No Wonder Why is now done, but I will show you when 0.5 is finished. There are a lot of stuff to fix

Day 17: Fortune #35daysofSonic

a concept art? video? of interaction. For the game "No Wonder Why". And drawn by @Underody .

#art #pixelgame #indiegame #pixelart #conceptart #characher #game

Version: Alpha 0.2 Updates: Character small change, mob added, a mob and mob AI, "fighing" system, shadows, multiple music traks, tree texture in progress, "heart system" in progress #pixelgame #pixelart #pixe #indiegame #game #fantasy #rpg #adventure

commission from a long awhile ago oc owned by @BosBakery

Version Alpha 0.6 Updates: Reworking Fighting system, new biom, more sprites, new music, more references and ideas, learned lighting. (next uptd will be bigger)