Game
Wrecked Building
12 years ago

Version - 0.3


The game need (and will obtain) a complete overhaul - later.
But first, some corrections on the most problematic issuses.


Changelog - 0.3

1) default controls reworked.
2) ghosts are now easier to see.
3) reworked some dialogues.


Explanations :

1) I though that the ‘Control’ menu would ‘solve’ this. Forgot that most people would want to play as fast as possible, and not bother with key binding.
2) The ‘dust trail’ is pretty visible on high end computer/screen … and can be easily missed in other case. I wasn’t completly happy with the current monster’s look anyway, so I reverted it to an earlier concept - simpler and more visible.
3) The hint “It can see your torchlight / It can ear you running” was a bit measleading : lots of people though thats the ghosts reacted ONLY to the torchligh / sprint.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Just a Pico sprite

What you all think

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Update 2.627

New challenges & new effects!

Terraria

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698