Game
Wrecked Building
11 years ago

Version - 0.3


The game need (and will obtain) a complete overhaul - later.
But first, some corrections on the most problematic issuses.


Changelog - 0.3

1) default controls reworked.
2) ghosts are now easier to see.
3) reworked some dialogues.


Explanations :

1) I though that the ‘Control’ menu would ‘solve’ this. Forgot that most people would want to play as fast as possible, and not bother with key binding.
2) The ‘dust trail’ is pretty visible on high end computer/screen … and can be easily missed in other case. I wasn’t completly happy with the current monster’s look anyway, so I reverted it to an earlier concept - simpler and more visible.
3) The hint “It can see your torchlight / It can ear you running” was a bit measleading : lots of people though thats the ghosts reacted ONLY to the torchligh / sprint.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Fan art for Foolish I'm feeling kinda better so I drew this

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Made my first ever animation.