Game
Blood Moon Odyssey

4 years ago

Version 0.4.0 is now available! Music has (finally) been added, as well as a bestiary along with bugfixes and minor improvements. I've included the overworld theme on the game page, so feel free to give it a listen!




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I tried redrawing the warrior class (new sprite is on the left). What do you think, should I use this new style for the rest of the classes/ humanoid sprites?

Next version will release later this month, which will expand the game's content significantly. It will also include a NG+ mode, which adds some randomization to encounters and equipment. Until then, here's a mushroom.

Big update! The world has been expanded by over 50%, along with smarter AI, some enhanced graphics and more!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

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Good news: I recently discovered a project called GM8.2 Core that fixes a lot of issues with old Game Maker, which my games are based on. This means that I'm finally able to add gamepad support(!), along with other neat stuff.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

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New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.

Dungeon 5 is now completely finished! I'm about 25% done with the 2nd part of the game, so I'm slowly but surely making progress :D

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A floating dungeon high up in the sky... wind themed, of course.

I had this planned many years ago, so it's exciting to finally design it.