Game
Invicoleur
11 years ago

Version 0.4


New version is up. Changes:

The third enemy has been implemented - The Sleeper (as suggested by @PirovanoMichele ). While normally idling, if you get too close, the Sleeper will quickly rush towards you. Keep your distance!
New difficulty curve - enemies now spawn in waves, giving you time to react as they appear on the field. Less instagib right off the bat.

Coming up next:

Local Highscores - easier way to check how well you’ve done.
A few visual improvements - more particles!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

it happens

Explosive domino effect

Path of Kami, running around the shrine area