Game
Invicoleur
12 years ago

Version 0.4


New version is up. Changes:

The third enemy has been implemented - The Sleeper (as suggested by @PirovanoMichele ). While normally idling, if you get too close, the Sleeper will quickly rush towards you. Keep your distance!
New difficulty curve - enemies now spawn in waves, giving you time to react as they appear on the field. Less instagib right off the bat.

Coming up next:

Local Highscores - easier way to check how well you’ve done.
A few visual improvements - more particles!



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

it happens

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.