Next up
Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).
Check out my newest game:
I'm working on something small but interesting on GDevelop rn, a desktop pet (probably one of the first ones ever made with the engine) that's an isopod! (or pillbug/rolly polly).
Sorry for the lack of posts, hopefully I start posting on here more soon.
0.3.0 is now out! with some new features, fixes and balances, and less lag!
Don't worry, the next early access version of Deathless Dark is almost done and should release soon along with some kind of a itch.io release of Deathless Dark so stick around!
I know I'm late, and I'm not talking about to Halloween, but about to my game Greedy Gourd's 2nd Birthday back on Nov 13th! Here is the main theme of the game Greedy Gourds (that is named Gourmpki Theme or simply Gourmpki, the player characters' name).
Finally got around to doing the official art for the Discarb characters in my game Grubby Glass Grubs! (Also did a bonus amulet thingy too)
Added the ability to hydrate your desktop isopod/pillbug/roly poly pet with a mister and made it so they can climb up to the top of the screen every so often and chill upside-down!
0.4.0 is now out! with some new features, fixes, and balances!
Egg (pretend its like a single egg taken out of the pouch) hatching into a baby (also called a manca (plural mancae)) isopod/pillbug/roly poly!
I'm planning the desktop pet to start after choosing a skin and waiting a few minutes for it to grow up.
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