Game
Fazbear's backstory 2

5 months ago

Version 0.6.0 Changelog


  • Lighting

    • Optimized lighting on cameras by lowering quality preset from "High" to "Medium"

    • Optimized Ambient lighting

    • Fixed "connected shadows" bug (You could sometimes see shadows coming through solid objects under unknown circumstances - one of my subscribers found this bug using GT 1030 with 2gb VRAM). Now connected shadows are working properly.

    • Removed 25% of ambient lighting which couldn't be seen on cameras

  • Graphics

    • Removed Anti-aliasing on the Static animation render texture

    • Downscaled Camera system's render texture to 640x480

    • Downscaled Static animation render texture to 320x240

    • Removed Ambient occlusion from global volume

    • Changed SMAA with High quality preset to FXAA on player camera

    • Fixed Vignette and Chromatic abberation

  • Gameplay

    • Fixed foxy Jumpscare

  • Misc

    • Fixed exit sign material



0 comments

Loading...

Next up

Making the visuals look like it's a found footage

my 1st track in my latest album

ik it sound like shit cuz it is.

In progress of making art about my stylised realistic game called β€œGrey Hawk”.

(Read article idk)

Current game visuals. Don't wanna publish game right now since it's far from being finished.

WE ARE SO BACK BABY!!!

i'm being hacked in telegram πŸ’€πŸ’€πŸ’€

this is not even 1/10 out of every confirmation code and attempt to log in on my account wtf πŸ™πŸ˜­

Spawn day! ^^

Today I’ve turned 18!!

^^

Idk i made this meme rn xD

fzbrs_back.avi. update 0.2.4 Changelog (Image unrelated, but you can rate it in comments if u like it since i've made this image)

idk some shit i found on pinterest

(The first one supposed to be a gif but it bot gifss πŸ’”)