Lighting
Optimized lighting on cameras by lowering quality preset from "High" to "Medium"
Optimized Ambient lighting
Fixed "connected shadows" bug (You could sometimes see shadows coming through solid objects under unknown circumstances - one of my subscribers found this bug using GT 1030 with 2gb VRAM). Now connected shadows are working properly.
Removed 25% of ambient lighting which couldn't be seen on cameras
Graphics
Removed Anti-aliasing on the Static animation render texture
Downscaled Camera system's render texture to 640x480
Downscaled Static animation render texture to 320x240
Removed Ambient occlusion from global volume
Changed SMAA with High quality preset to FXAA on player camera
Fixed Vignette and Chromatic abberation
Gameplay
Fixed foxy Jumpscare
Misc
Fixed exit sign material
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