Game
The Demigod Project



5 years ago

Version 0.8 Uploaded. Changelog Below:


Characters

  • Added Pollux at the request of Blake Marshall

  • Added Lee Feltcher

  • Added More Dialog possibilities for generic campers to display

  • Camper's pants are randomized between Jeans & Camo

    • (Will make skin color and hair randomize eventually)

  • NPC & Player Sounds based on animation events rather than hardcoded

  • All NPCs now have footstep sounds.

Glitches

  • Fixed glitch where demigods would spawn on cabin roofs

  • Fixed Interact Text Glitch on welcome message

  • Tweaked how UI appears in Rockwall pause menus

Features

  • Added footstep sound effects to player

  • Added Locking functionality to doors - Locked Attic

Camp

  • Added bunks to all cabins

  • New Improved Zeus Cabin - All Cabins will be updated eventually

  • Big House Windows now transparent.

  • Attic Light now Green.



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Some new camp store additions to spend your hard earned Drachma on.

Version 0.9 Uploaded. Changelog Below:

Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!

I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

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Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

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Another house i made long time ago.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

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