...Okay, so... I think it's kinda obvious. Here's the full changelog of relatively minor changes:
Fixed the Fullscreen 1920x1080 instead making the game Windowed.
Added a Non-Canon Connor Projectile to the Hidden Mode.
...Okay, so... I think it's kinda obvious. Here's the full changelog of relatively minor changes:
Fixed the Fullscreen 1920x1080 instead making the game Windowed.
Added a Non-Canon Connor Projectile to the Hidden Mode.
"Our work is never over" they said.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Microsoft Windows XP Unprofessional (windows logo prototype)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Respect (Only TLOZ Players Will Understand)
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