...Okay, so... I think it's kinda obvious. Here's the full changelog of relatively minor changes:
Fixed the Fullscreen 1920x1080 instead making the game Windowed.
Added a Non-Canon Connor Projectile to the Hidden Mode.
...Okay, so... I think it's kinda obvious. Here's the full changelog of relatively minor changes:
Fixed the Fullscreen 1920x1080 instead making the game Windowed.
Added a Non-Canon Connor Projectile to the Hidden Mode.
art comission.
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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