Game
Star Fruit
4 years ago

Version 1.0.1 Patch Notes


Bug Fixes:

-BGM no longer cuts out in 2 player mode when a player dies

Other Tweaks:

-The death animation is now much faster

-All enemies in 2 player mode now have more hit points

-The strawberries are now much harder to defeat

Download the new update and give it a shot!

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Okay, I do a color sketch for every INSECTILE before I commit to its design. I normally don't share them but LOOK AT HOW THE EARTHWORM TURNED OUT! DONUT!

Introducing...

The Assassin Caterpillars!🐛

"But they're so cute I want to pet them..." DON'T! Touching their needles does 1 damage! Ouch!

I know scorpions aren't *quite* insects, but I am willing to make an exception for a super interesting shape. You also need a good mischievous-looking guy in a creature collector sometimes.

What other kinds of bugs should I add?

I was worried the "blockers" in INSECTILE would annoy players - but many cited them as the best parts of the demo!

So, I'm working on new blocker types today : ) Bees leave honey splotches and water skimmers have armor that pops like bubble wrap!

#PitchYaGame INSECTILE is a creature collector RPG where you piece bugs together to form your attacks! 🧩Collect puzzling little bugs 🎵Synergize their unique effects 🍄Explore a giant garden full of secrets 🐌Try the demo today!🐌

Delighted to announce that the INSECTILE demo will be in Steam Animal Fest! I'm hoping this will be a great boost for my little indie game!🐌

So if you haven't already... now's the perfect time to piece bugs together 🐛 to form some attacks! 💥

Long-time fans will remember this tricky Insectile - I've circled back around to make her path finding even smarter!

I think it'll be a super fun break in exploration to avoid some flying stingers! 🐝

I am SO excited for some of these new maps I'm making - It finally feels like I'm taking full advantage of that z axis!

I can't wait to see how this changes bug catching 🐝

It's Halloween! let's talk about SCARE.

Over half of all INSECTILE wish lists were added in the last month. I could not be more grateful!

If you're an indie dev or any kind of creative - do not be discouraged!