Added a gallery entry! (Happy late Mother's Day?)
The crystals no longer seem like they're stashed in all of the right-most bushes (this can be also re-enabled with the "--oldbushcalc" parameter)
You can no longer spam the Shift key to not make footstep sounds. (this can be re-enabled with the "--oldrunanim" command line parameter)
You can now make the Music Test menu accessible by just beating the game, rather than unlocking the thing.
Quickie has an idle animation now!
Peppermint has a death animation!
Polished the boss intro cutscene for Q.
Touched up the Music Test menu.
You can return to the pre-bushyard room if you want to!
If the game can't find a text string in the current language file, it now looks through the English language file before returning an error.
Reduced file size for the Linux version.
Probably moreĀ I forgotĀ about!
Next up
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Family band complete!
What you all think
So here's the first of the zodiac signs i will make for the next weeks.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Among us_into Madness
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this










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