In this one there’s a few graphical fixes. Like in the beginning when you search the guard the sprite for him changes? I finally figured out how to fix that. Edited a few enemies, added a name for a town to appear now instead of showing Desert Town. I also changed the dialogue for the start of the game. I never liked how it was.
The biggest part of the update is one of the skills, Multi Shot did no damage before because I forgot to put the formula in. Now there’s a formula so it will do damage!
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
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✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Just a Pico sprite
Microsoft Windows XP Unprofessional (windows logo prototype)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
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Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
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