In this one there’s a few graphical fixes. Like in the beginning when you search the guard the sprite for him changes? I finally figured out how to fix that. Edited a few enemies, added a name for a town to appear now instead of showing Desert Town. I also changed the dialogue for the start of the game. I never liked how it was.
The biggest part of the update is one of the skills, Multi Shot did no damage before because I forgot to put the formula in. Now there’s a formula so it will do damage!
Next up
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Some Shadow boss fight gameplay 👾
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
New Teasers!
I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.










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