V1.0.8 is now being processed, and if you have V1.0.7 it'll let you know when the update is live.
The major addition in this one is the new menu option 'Customise', which lets you define the names of all the characters to your own liking. This is stage one of customisations, stage two will be the ability to import images from your device to be the avatars - assuming I can get that to work! If I can, you can finally play a battle of wits against your cat, or maybe your mum. The game will remember your custom names in between plays and there's an option to reset them all back to the default state if you want to.
Google Play achievements seem to work now and there's also a bunch of other little fixes. Special mention goes to Elkind, who wrote to point out that the Queen was vulnerable as soon as the Drone was dead, meaning you could kill them both the same night if the Wiccan was on target. I have changed this so the Queen is now only vulnerable when she turns voracious the night AFTER the Drone is dead and she breaks cover.
Ever onwards, Ghola hunters!
- Catfood
Next up
Nearly finished the default avatars, just the revealed bad guys to do. Although maybe I should leave them as they are, what do you reckon? Pretty scary, right? :)
Our murderous nag is being reviewed by Steam at the moment. Originally I planned to release a mobile version followed by a PC/Steam one, but it's now most likely going to be the other way round.
Release date tentively set for August.
I'm happy to report the export issues have now all been solved and the first build of Slaughter School is now undergoing review for the Play Store. This can take anything up to a couple of days but once it's live I'll let you know!
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Very close to 1.0 being completed now, so Slaughter School should be out the end of this week as I was hoping. During this last phase, I've had some inspiration regarding Slaughter Horse 2, so I might be resurrecting that for the next project. Fun times!
Fight the dead. Fear the living. Collect them all.
The Walking Dead Universe has entered the Game Jolt Shop!
Get 'em now: https://gamejolt.com/#shop
Hello again, Pinkamena folks. I probably should have flagged this up before, but Slaughter Horse 2 is almost ready for release on Steam: https://store.steampowered.com/app/2076260/Slaughter_Horse_2/ Dev blog: https://gamejolt.com/games/slaughterhorse2/347796
- Catfood
Saturday update
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A play through of an early build of Slaughter School.












3 comments