Game
Frequent Flyer
10 years ago

Version 1.0.9 - minor gameplay changes and UI fixes


Hey everyone! Two days of hard work paid off! Here’s the list of changes you can see in-game:

  • Gameplay: all plane lives increased by one

  • Gameplay: slow rocket rework: start very slow, gain speed as time progresses

  • Gameplay: death ray no longer slows your plane on use

  • Gameplay: large gray zeppelin: scatters bullets on death now

  • Gameplay: large gray zeppelin has 8 lives now

  • Gameplay: weapon spread: your own bullets do not overlap

  • Gameplay: secondary weapon, bomb remake: projectiles are more slow, fly much further, 4x times bigger

  • Gameplay: enemy bomb explosion projectiles fly more slowly (and speed up as time passes by)

  • Graphics: bubble around plane (after dive / hit): dimensions fixed

  • Graphics: fixed large screen infinite mode texture problem: the backgrounds will appear in a timely manner now (no blue blank spaces)

  • UI: background gets darker after pause button has been pressed (for consistency)

  • UI: added clarification for plane price (stars)

  • UI: main menu resulotion changed

  • UI: main menu, credits button replaced to be a bit prettier

  • UI: showing exp bar instead of “NEXT UNLOCK: SCORE” at the end of level

  • sound: engine sound turns off after player dies

After you kill gray zeppelin, here’s how it will look: the red projectiles will fly around and deal damage if they hit you.

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5d0b85dd24875.png


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