Hey everyone! Two days of hard work paid off! Here’s the list of changes you can see in-game:
Gameplay: all plane lives increased by one
Gameplay: slow rocket rework: start very slow, gain speed as time progresses
Gameplay: death ray no longer slows your plane on use
Gameplay: large gray zeppelin: scatters bullets on death now
Gameplay: large gray zeppelin has 8 lives now
Gameplay: weapon spread: your own bullets do not overlap
Gameplay: secondary weapon, bomb remake: projectiles are more slow, fly much further, 4x times bigger
Gameplay: enemy bomb explosion projectiles fly more slowly (and speed up as time passes by)
Graphics: bubble around plane (after dive / hit): dimensions fixed
Graphics: fixed large screen infinite mode texture problem: the backgrounds will appear in a timely manner now (no blue blank spaces)
UI: background gets darker after pause button has been pressed (for consistency)
UI: added clarification for plane price (stars)
UI: main menu resulotion changed
UI: main menu, credits button replaced to be a bit prettier
UI: showing exp bar instead of “NEXT UNLOCK: SCORE” at the end of level
sound: engine sound turns off after player dies
After you kill gray zeppelin, here’s how it will look: the red projectiles will fly around and deal damage if they hit you.
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