After 2 weeks of unexpected delay, Braindead is ready for release.
A lot of those 2 weeks was spent trying to find good testers. If you contacted me about testing, but didn’t communicate with me much more after that, I’d be glad to hear why! For some reason, lots of testers just stopped talking to me after I gave them the download link. Is this a phenomenon?
Anyhow, I would like to thank anyone who supported me in the development of Braindead, no matter how little. I hope that support makes Braindead fun and rewarding to play.
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