Welcome to version 1.1.0 of Ley Lines!
![5d09b246afe89.gif 5d09b246afe89.gif](https://i.gjcdn.net/public-data/fireside/posts/6/241/392241/media/5d09b246afe89-smmzhkzk.gif)
After looking though some let’s plays and listening to the community me and my trusted coder Dogge decided to throw together a patch to get rid of some bugs and improve the game play a bit.
Bug fixes
Wall running sound no longer gets stuck
Standard ammo has been improved and should now feel useful!
Collisions
Shadow casters
Better performance
HP stations no longer waste health if you’re already at full health
Fire ammo ricochet less when used against enemies and puzzle objects
Normalized the volume sliders
Feature Updates
Added blocking (force field) mechanism to enforce the teaching of some features, made navigation make more sense and made level “understandment”… better.
Added Quality options, however, most people should be able to play Ley Lines on High or Highest!
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