Game
The Return To Freddy's Classic Recoded
2 years ago

Version 1.1.0 Released


Version 1.1.0 Change Log:

- Added a slight flicker to the office lighting

- Added a fade-in office lamp flickering when animatronics enter the office

- Fixed issues related to Foxy entering trough the door

- Added a door knock sound effect for when Foxy takes on his vent path when the door is closed

- As of now, only the opening of the doors and monitor will waste power. Closing them no longer will

- Added FNaF 1 type Hallucinations

- Added night intro text based on TRTF 2 Reworked

- Added a new music box melody for night 8

- Fixed a bug where endless night mode wouldn't be turned off upon leaving the custom night menu

- Split Endless Mode into Casual and Competitive. You can tweak the ai and other newly added variables in Casual while Competitive will only have the max difficulty

- Added options to exit to menu and reply night from the game over screen

- Freddy's movement is no longer restricted by Bonnie and Chica when they are on the Showstage on nights 7 and 8

- Added volume control in the Settings menu

- Checked the resample option in the perspective object which should in theory make the 3D effect slightly less pixelated... I think

Developer Note:

Sorry this took so long, I've just had a lot of other things to deal with that got in my way as well as a lot of other unrelated projects in general. I still didn't do all I wanted in this update, so here's a list for what I'd like to do if I ever update this game again:

- Improve the Power Out sequence so it's more randomized and less scripted

- Add and TRTF 1 Mini games

- Make the mask timing gradually more challenging like in FNaF 2

- Options to enable/disable new features and transitions and and swap between legacy sprites and bugs

- Simulator Mode

- Add a new character to Endless Mode

But as of now, I won't be focusing on this game anymore for the time being unless there are some bugs to fix.


To get the update, redownload the game.

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13 comments

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