Game
i go to exit

5 years ago

Version 1.1.2

- Finally fixed a bug with exiting the level. Now you can exit at any level and not just at the first one.

- Fixed a level with a large robot. Now the player does not need to jump to get higher.




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Update.

Version 1.1 is available.

Changelog:

Bullet speed has been increased.

Bullets leave a trail in the air.

The translation has been improved a bit.

The homing bullet has increased damage.

Fixed some bugs.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Explosive domino effect