Changes from 1.1.1 and from 1.1.2
1.1.1
A new Extras menu different from the original from 1.0
Challenge 3 now has a new phase being a 1v1
Removed Debug Skill used by boss
Made Earth Fortress be removed after 5 turns
1.1.2
Earth Fortress was changed to make it last less turns due to how powerful it was
Final Challenge aka Boss Rush gives you less items to start with to make them more difficult
Final Challenge aka Boss Rush 2nd and 3rd boss are now much harder due to innately starting with their whole kit and final stats
Final Challenge aka Boss Rush now all have 5% more attack so they are innately more difficult than they originally were
Cooldown on Infusion skills were changed so you are able to stack them now
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