Game
Ley Lines
7 years ago

Version 1.1.2 - Patch III


Version 1.1.2 of Ley Lines is out!

5d09af5123326.gif

Never thought anyone would be crazy enough to try and find all shades in the game, but someone manged to get all but two, which is actually all but one, since we only put seven into the game.

This is no longer the case though, introducing indify, it turns Ley Lines into a true indie game, pixel art an all!

Bug fixes

  • Made flack cannon ricochet only when hitting static walls, no enemies and power-ups .

  • Minor bug-fixes and fun level design stuff

Feature Updates

  • Added Pixel Shades

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Special thanks to forum user firebutton for giving us the Bitcrusher script which made the audio transformation possible.

That’s all folks!



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So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Why walk when you can jump?