Game
Warriors of Sword and Spell
10 years ago

Version 1.17 released


Although Warriors of Sword and Spell has been released long time ago (almost six years ago to be more precise), all this time I was thinking that something is still to be fixed in this game. Unfortunately game code is not friendly for implementation any updates so additional patch was postponed and postponed over the time.

Recently, when I finished my other project, I decided to spent some time again on this game to solve two issues that bothered me for all these years. So:

  1. I fixed issue where music was not played on some computers. So far, QuickTime player had to be installed on a computer to play in-game music. Of course that wasn’t nice. At last this is not necessary!

  2. I slightly updated engine related to fog of war. On earlier versions, fog of war could slow down a game, especially on a bigger maps. This was very annoying - especially for me.

Additionally I used this opportunity and created small trailer of a game. I think this is the best way to show how gameplay look like. So if you have not seen my game so far please spare 1 minute and watch below trailer - maybe you will like it!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Werehog transformation process. #sonicunleashed

Why walk when you can jump?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Only true badasses may pass! #conceptart #art #gamedesign

Among us_into Madness

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

(sound ON 🔊) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ