The second update is here!
Changes:
If the laser bolt of the medium enemies hits the players spaceship, it now ends at the height of the players ship instead of somewhere outside the screen.
A High Score system for your own High Scores has been implemented.
The Enemies wont crush you anymore by flying towards you from the sides of the screen.
Each enemy Type now deals a different amount of damage if its ship hits the player, e.g. when it “kamikazes” the player.
Some other minor changes.










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