Larry here just wanted to say sorry for hiding two million whips up the recently deceased Beastborn's bum. We are very sorry about that.
Anyway, onto the patchnotes.
- Added Pain Mode Lite (For those who want... something more feasible.)
- Added another conditional for Pain Mode Party Member Elimination for Pre-Men's Hair Club. (Either Beastborn or Mad Dog will always be available.)
- Removed Phantom Patchy Dialogue Box in Pain Mode (He's not supposed to still be talking.)
- Removed Infinite Whips up Beastborn's bum. (Those poor animals.)
- Removed Pain Mode Aurora Infinite Money Glitch.
- Restored One Use Crow in Factory Road in Pain Mode.
- Restored One Use Crow at the end of Motorcycle Map in Pain Mode.
- Changed position of the "Welcome to Olathe" sign.
- Implemented some new corpse sprites for Aurora characters in Pain Mode.
- Fixed phantom rangers bug for their first encounter in AMD.
- Altered Muddy Village Dialogue for when Bo is disabled.
- Added new dialogue in AMD for why the Roulette Building is closed.
- Fixed bug in relation to Party Member abandonment not working properly if you have nobody. (OG Painful bug.)
- Fixed Pretty Boys kidnapping when nobody is in your secondary party slot. (OG Painful bug.)
- Fixed Blue Rockets kidnapping when nobody is in your secondary party slot. (OG Painful bug.)
- Fixed Gale Motor Club kidnapping when nobody is in your secondary party slot. (OG Painful bug.)
- Increased weakness to fire damage that the Men's Hair Club hair has.
- Added missing Region SFX to Sweet Tea Rakeem Map. (OG Painful bug.)
- Fixed strange transparency effects on for particular objects in the tilesets. (OG Painful bug.)
- Fixed Toby not fully disappearing if Crisp is not available in Pain Mode.
- Fixed strange extra jump down on the Sweet Tea Rakeem Map. (OG Painful bug...?)
- Removed Boss Collapse Effect from Mike (I will be honest this shouldn't have been re-added lol.)
- Paralysis now locks Guard & Ironbody.
- Made Cool and Super Cool regenerate TP.
- Party Members Withdrawal chances are now calculated individually rather than in groups.
- Improved drops for several party members if they are missing in Pain Mode/A.M.D(And some new ones have been added!)
- Fixed odd bug with Buzzo not properly disembowling you in Pain Mode/AMD if he takes both that and your items.
- Implemented new completion screen for defeating A.M.D Mode.
As always, email [email protected] for any other strange oddities or potential bugs that could be fixed, Mod-related or Painful related.
OH! And one more thing, if you have already downloaded Version 1.2, saves should be compatible!
Have a nice day!











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