Aside of the amount of bug fixes (Tho i swear i might had missed some)
- Cannabis now got a buff with menacing, it now regening 15% TP instead of 10%, Now last 1 more turn but cost 5 more Tp (From 65 to 70)
- Heavy PIpe got revamped, Now called Lead Pipe, has lower atk than before (from 12 to 3), doesnt reduce agility but now has Nauseated Chance
- Salt Has his Passive SP Regen on his own parameterns and no longer in his equipment, This affects robes which had a passive regen of 33%
- Nerfed the Damage scaling of the Minor/Major/Last Iris, (Reduced the mult of MAT)
- Reduced the scaling of MAT of Alex on Higher lvs
And some slight balance adjustments on some items, skills and equipment
Slowly but surely im learning how to do these Change logs, with time ill forma habit to make a full list of changes on next patch, good luck everyone










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