I'm currently working on Version 1.2 along with the bosses for them. I've currently ran into a few issues mainly from plugins. Version 1.0 and 1.1.1/1.1.2 didn't use VisuStellaBattleCore which was honestly a bit surprising but the reason I didn't use it originally was because it just refused to work at all. Now I got it to work and it's messing up the custom battlehud the game already has. I'll have to take extra time to tinker around with the plugin in hopes to get it to work the way I wish or I might release Version 1.2 without BattleCore
Next up
Path of Kami: The Evolution of the Lore
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Strange Umbrella
Finished work on the emotions of a new character for the tank universe
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
New Teasers!
Super Sonic Pixel art.
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