BUG FIXES:
Great Spin Attack sword scroll had a misspelling
Sword beams did double damage with the white sword and quadruple damage with the magic sword
The player could ride keese by getting on top of them
Dungeon 5's boss room locked you soft locking you if you didn't have the recorder
Dungeon 7's room before the boss let you block your own path by pushing the block towards the stairs
Dungeon 9 didn't play the correct music
Beaches didn't play the waves sfx
Music didn't loop cleanly
BALANCE CHANGES:
Increased Dodongo's heath from 30 to 50. Making him more difficult to kill with just the sword.
NEW FEATURES:
A compass was added to the top of the in game UI
More playable characters were added
Darknut
Tingle
Shadow (Dark Link)
Midna










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