Game
Round Rotate
5 years ago

Version 1.4.1 is live!


Change

  • Updated to Electron 9.1.2

Fix

  • The "leftover process" issue should be gone now. (I hope)



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2 posts today because I can't stop forgetting about posting stuff on this platform

First, the most recent one, readable signs and change in atmosphere when one sector away from the boss

And again, I forgot to share the last clip I shared elsewhere

Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)

Refining the boss experience, the first boss now should be relatively more challenging now.

As well as the health bar for the boss! So you know how weak the boss is as you defeat them.

Smitty 2 Emerald Plains Demo (0.2.0) is now here! This update includes but not limited to a new opening cutscene, a reworked audio engine and improved gameplay experience.

And second, Yurelumis or ghosts that glow in the dark

They can help the player navigate dark areas like caves, which is where they'll appear

The Final Race

Blast-Off

Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

Shockwaves have returned from the first game!

But this time, they will be beneficial against stronger enemies or packs of weaker ones

Points of the Compass