Next up
Portal Chambers
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects
New things added:
- New skip wheel because the previous one blended together with the sky - Notification for new dex entries - New tutorial, utilizing the new cinematic system
Blast-Off
It has been a while, isn't it?
Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.
Don't worry, I'll continue working on Penumbra Forest very soon.
Anyone up for some treasure tracking? There's treasure capsules everywhere, hidden from plain sight... or... are they?
Points of the Compass
Balloon Blowout is complete, but the finishing screen is still WIP. Now all it needs is sound.
Fun Fair and Square
Changed the cinematic dialog for the teleport pad, sped up the Dex's opening and closing animation and changed the sounds











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