Game
Falanster City 3D ( a browser-based GTA clone, and urban environment rendering engine)
10 years ago

version 1.45 released: richer hand-crafted environment, colored cars, and easier camera-control


I decided to release something between version 1.4 and what is expected for version 1.5 .

I hand-crafted a richer network of roads, which include 3 extra things which demonstrate advanced level-design capabilities of the engine: I’ve put a tennis-court, a 3-floor parking building with a serpentine course to access all of its levels, and a typical parking-area.

The camera-control has been made much more user-friendly, and I’ve also changed the perspective-constant to a value which makes up for more a naturally-looking rendering.

Hope to bring more drastic enhancements with version 1.5 !

Enjoy!

Brought to You by Simon (alias ‘the Nerd of Algorithms’) ;



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

My D&D art for my family so far (WIP if you couldn't tell)

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Colorful Fox

Happy Late Easter!

Daldos Gameplay