Game
The Legend of Hilda: Dimensions' Call
2 years ago

Version 1.8.0 is here (sorry for the delay)!

Ft. graphical improvements including enemy redesigns, bugfixes and a new elemental weakness mechanic. I also uploaded a full playthrough on YouTube, give it a watch if you're curious.

That's it for now, enjoy!




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I redrew the main character (totally not Link)! Apparently, I drew the old sprite around 2009, so it was definitely time to update his looks.

New patch 1.9.0 includes an options menu allowing you to change controls, lower the difficulty and more! I've also added enemy healthbars, an extra keybind, improvements to controls and other minor fixes.

I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.

Took a break from dungeon development to redo some old background graphics and add more detail to some areas.

I'll release a new demo with these changes and more in about a month or two.

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

A floating dungeon high up in the sky... wind themed, of course.

I had this planned many years ago, so it's exciting to finally design it.

Forgot to post this on Halloween, but I made a teaser for the Black Temple, a spooky late-game dungeon.

New to Legion Hearts? Here’s what the game is all about.

New demo 0.11.0 adds a plethora of changes, including 4 new skills for the Wanderer, buff and debuff duration stacking, improved movement AI and more.

Check the readme for the full list of changes.