Version 1.8.0 is here (sorry for the delay)!
Ft. graphical improvements including enemy redesigns, bugfixes and a new elemental weakness mechanic. I also uploaded a full playthrough on YouTube, give it a watch if you're curious.
That's it for now, enjoy!
Next up
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.
Since Legend of Hilda got a much-needed QoL update I figured it's only fair to do the same for this game. The update's not quite done yet, but it will feature an extended options menu and some combat improvements. It'll hopefully be ready next week.
I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.
Long awaited weekends lay ahead of us☀
A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄
Version 1.6.0 is now live, adding gamepad support and other QoL improvements, including... slopes!
I actually ran into a ton of bugs implementing all this, but it was well worth it.
New to Legion Hearts? Here’s what the game is all about.
A floating dungeon high up in the sky... wind themed, of course.
I had this planned many years ago, so it's exciting to finally design it.
The world map's layout is now 100% done! Besides that I'm working on a new update that'll add more options to the game like rebinding keys.
Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)
New patch 1.9.0 includes an options menu allowing you to change controls, lower the difficulty and more! I've also added enemy healthbars, an extra keybind, improvements to controls and other minor fixes.











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