Adjusted the enemy troop encounter rate for the main FNAF World areas to make troops that have less enemies appear more often. I might adjust the rest in a later patch or in the full release
Looked at each enemy to see which ones have more than 1 insta-kill move and removed it
I forgot to make at least one glitch area accessible after getting the Fazwatch upgrade from Coffee
I found out that I forgot to make a transfer point for the arena so now it's fixed

Next up
Development Bits Part 6
FNAF 3 Era Progression Update + Changes in General
New Findings!
Development Bits Part 7
More Assets From Scott Cawthon's Old Games Have Been Found!
Development on The Legend of White Whale Area + Other Stuff
Things are Going Well!
Making Interesting Progress












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