Game
Undertale - HQ

7 months ago

Version 4.1 Roadmap


So Version 4.0 seems to be going quite well, But there were things I couldn't come up with during the development of Version 4.0.

For this, Version 4.1 will include improvements for Version 4.0. Keep in mind that not all these changes will be there.

Phase 3

  • Checkpoint feature: 6 minutes of battle is not easy, since there are a lot of patterns you have to memorize. So I'm going to give you 5 checkpoints in order to remove some obstacles.

Phase 4

  • Some people said Phase 4 was underwhelming(well i had trouble making it so i have no excuses). So instead of buffing the entire phase just to ruin it again, I'll make a new ending.

    Phase 4 will include a secret ending which you can see by clearing it without getting a hit. Can you do it? Well, It's up to you.



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Version 4.5 Sneak Peek

Undertale HQ Gamejolt has reached 500 followers!

I thank all of you for supporting the pathetic game.

As a thank-you gift, Here's the preview of DT2.

I wasn't working on UTHQ due to burnouts. It's bothering me longer than I expected, but I'll recover it.

just an testing

the attacks are still intact

i actually feel dizzy from this like what

HQ Main Menu UI is on reconstruction.

Since the current logic and appearance are messy, I decided to make it look simple and modern for the convenience.

man this thing won't work

* papyrus... please stop.

papyrus's time managing skill is remarkable for real

Final Design of Season Selection.

(The "Season" term may be changed in the later version!)

TL;DR

Gravity abandoned ULB Resurrection, so he's making his own indie game.

Even I did not expect this to happen. So please refrain asking about this to me.