Game
Undertale - HQ

5 months ago

Version 4.1 Roadmap


So Version 4.0 seems to be going quite well, But there were things I couldn't come up with during the development of Version 4.0.

For this, Version 4.1 will include improvements for Version 4.0. Keep in mind that not all these changes will be there.

Phase 3

  • Checkpoint feature: 6 minutes of battle is not easy, since there are a lot of patterns you have to memorize. So I'm going to give you 5 checkpoints in order to remove some obstacles.

Phase 4

  • Some people said Phase 4 was underwhelming(well i had trouble making it so i have no excuses). So instead of buffing the entire phase just to ruin it again, I'll make a new ending.

    Phase 4 will include a secret ending which you can see by clearing it without getting a hit. Can you do it? Well, It's up to you.



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i hate making dialogues but i'm practicing it grammar mistakes are common in my dialogues since i'm not a native speaker based on dingyspy's dusttrust (kassam era)

:: Standalone DUSTTRUST Client Update ::

hello so i've been doing some remastering in most attacks of this dusttrust because the attacks were mostly simple, so i am making them a bit more complex and smoother

I don't know how long this will take...

Released the standalone dusttrust game application.

You can download it now If there's a bug, let me know

I wish I had made this before releasing HQ!Dusttrust because i was solely focusing on making attacks -_-

Anyways here's a bit of remastering

hhhh

I'm under pressure of doing 4 things

- Hard Mode Sans

- Dusttrust Revamp

- Papyrus Encounter (fuck)

- Save Goatbro(This thing isn't even progressing yet)

Hey people, it's been a long time, hasn't it?

If you know me well, do you remember the second game I released 5 years ago?

My first Hard Mode Sans take. However, It didn't end up well even after I remade many of them.

This time, It's the last take of it!

I quickly finished revamping Phase 1, since the mainstream was Phase 2 and Phase 4.

Here's the full video if you want to see how it's gonna go for the rest of the phases!

So I think Phase 2 will have more attacks, and I'll remove the attack cycling mechanism

Making a standalone DUSTTRUST client

Since this DUSTTRUST take will get lots of improvements in Version 4.5 (or Version 5.0), I am making an independent application for those who still want to play the old version. Based on Version 4.0.1