A little update before version 5. I’m taking a long time because of the damn college.
-Fixed Sonic/Tails speed. People told me that the character runs so fast and the controls are a bit slippery. I know Sonic is supposed to be fast, but I fixed the speed and controls.
Next up
"Light versus darkness. Good versus evil. Positive energy versus negative energy.
As the final battle approaches, only one shall survive...
...The Second Round!"
Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.
Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.
Controller support will also be implemented.
"É, tá bom..."
Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.
And yes. Green Hill is looking a lot more like Swamp Hill right now.
I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...
The final update is here. Check the article to see the changes.
All my thanks to all of you, for supporting this project ever since its first builds.
For now, I'll take a rest from game development. I have no plans for new projects.
I have an announcement to make.
This guy finally has a name, Eryon. A name that defines his nature of an experiment.
It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.
A new update is coming.
Version 5.0.2










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