Game
Sonic the Hedgehog: Blasting Adventure

7 years ago

Version 5.0.2


  • Changed Sonic’s palette back to Triple Trouble’s colors.

  • Less pits in Desert Dune and Ancient Ruins.

  • Slightly changed acceleration for all characters.



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Version 7 is here

This update came after "Version 6.6.6". Number 7 has a meaning of "finished work". This version also celebrates its 10th anniversary. Updates in the article below.

The Showdown

Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.

And yes. Green Hill is looking a lot more like Swamp Hill right now.

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)

"É, tá bom..."

New theme song for Metal Sonic battle

Uma referência ao Silvio Santos.

(Está presente na versão Legacy)

"Light versus darkness. Good versus evil. Positive energy versus negative energy.

As the final battle approaches, only one shall survive...

...The Second Round!"

I have an announcement to make.

This guy finally has a name, Eryon. A name that defines his nature of an experiment.

It's a parallel with Dr. Gerald and Shadow. Except that Ivo's creation went out of control and his grandpa's later became Sonic's ally.

Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.

Controller support will also be implemented.