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Cube's Dark Hours Reopened

9 hours ago

version A-1.0.1g for the Android version of Cube's Dark Hours Reopened is now out:

(Big thanks to @GregoryGameplays90 for bringing these to my attention!)


  • Custom Night AI values should now work properly for the Base Game variant

  • Completing nights now set the completion status at the start of the 6AM screen instead of at the end

    (In simpler terms: Take Custom Night challenges for example. They now count as complete as soon as you reach 6AM, no more waiting through the end transition)

  • Fixed a bug where Darkhog and The "Shadow" would initiate their Windshield animation, even though the Flash Beacon was on cooldown;

  • New version naming specifically for the Android version (visible in-game)

  • When minimized, the Android port no longer mutes audio. Helpful for players who plan on recording or streaming gameplay. It's even helpful for players who forgot to turn off the game :p

  • Other fixes I may have forgotten about to mention


I’m really sorry that some of these bugs slipped past the initial release. I had assumed the Android APK ports would behave exactly like the PC version. Turns out, that wasn’t the case. Whoops.

Anyways, the Android port should now be in a much better state compared to release! Just in case, I will look at the original PC version as well to make sure everything works properly across both platforms.

Take care everyone, stay safe, God bless!



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