Game
Hello Neighbor: Hidden Spirits

5 years ago

Very subtle lens flares.
(freaking Gamejolt compressing the image xD trust me the lens flare is there)




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The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

it took forever. but we finally added a bug reports and feedback page to the server.

so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.

since we came back from a long dev hiatus

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve all issues upon completion.