Next up
We're not Dead. yet at least. development is slow
We should have a new development video out by November :)
Main Map Progress.
(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)
New prototype house exterior & Slight Redesigned Interior :)
Will post some screenshots of the interior once it gets properly furnished
Trophies are now implemented :)
We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!












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