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#Devruary The least favorite part was imo taking too long to figure out what the game's mechanic was going to be.
#Devruary The feature where adding the dialogue was the most difficult, since it is hard to implement for me, so I had to use shortcuts (and by shortcuts I mean use their assets.)
If anyone is wondering, yes I'm still working on my game thank you! Chapter 1 will be finished soon! Please be patient :D
#Devruary Dani is the inspiration of why I started game dev in the first place, he has given me the spark of why I wanted to continue making games and bring everyone excitement and joy! :D
#Devruary A plug-in that helped me so much was Turbowarp, since it allows me to code stuff that is impossible to make in original Scratch.
#Devruary Just play games until I have a spark in making games again, just like what I did in making my animations.
Devlog - August 29, 2025 This was the cutscene for when you reach towards Arthur in the corridors. I tried as hard as I can to emulate the VHS scenes seen in Dandy's World.
#Devruary When I'm finished making a game on Scratch, I load the game into Turbowarp to add features in it, and packaged it.











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