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Concept art do protagonista.
Alguns protótipos de inimigos.
Prototipo do inimigo junto com uma casa, estamos testado as proporções.
Concept art da roupa de camponês do protagonista.
Protagonista do jogo, ainda não é o modelo final.
Viúva do Takumi colorida, O que acharam?
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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