Game
ViViD (2010 Original)
13 years ago

ViViD 1.2.5 update. So soon?


So, this update is actually more significant than the previous was. I felt like I needed to get the spelling fixes out there, which is why I distributed that when I did, but I was inspired to go back and make more adjustments to several of the levels. A few of the more artificially aggrivating sections should be remedied now, improving the flow of the game. I’ve also taken the time to slightly modify the ending. Thank you for your time!



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Enrollment will resume shortly, Burt. Something is coming. I can see it now, and everything is ViViD.

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Levels' maps.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle