So, this update is actually more significant than the previous was. I felt like I needed to get the spelling fixes out there, which is why I distributed that when I did, but I was inspired to go back and make more adjustments to several of the levels. A few of the more artificially aggrivating sections should be remedied now, improving the flow of the game. I’ve also taken the time to slightly modify the ending. Thank you for your time!
Next up
Enrollment will resume shortly, Burt. Something is coming. I can see it now, and everything is ViViD.
art comission.
Have a good Boi
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
brung back my old oc plus a new one
...they don`t have names yet tho
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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