Game
ViViD (2010 Original)
12 years ago

ViViD 1.2.5 update. So soon?


So, this update is actually more significant than the previous was. I felt like I needed to get the spelling fixes out there, which is why I distributed that when I did, but I was inspired to go back and make more adjustments to several of the levels. A few of the more artificially aggrivating sections should be remedied now, improving the flow of the game. Iโ€™ve also taken the time to slightly modify the ending. Thank you for your time!



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Enrollment will resume shortly, Burt. Something is coming. I can see it now, and everything is ViViD.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

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A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!๐Ÿšซ The feeling of running into a house with only one exit๐Ÿšช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Regional Bulbasaur. #Pokemon

Some Shadow boss fight gameplay ๐Ÿ‘พ