Game
Escape
11 years ago

Walkthrough


WALKTHROUGH (read only if you’re stuck :))

Find out the game is bit confusing in some ways so here comes little help: About the flashlight - just ask our very nice deer. When you fix the seesaw he asks you “Where was he before?” so go check him where he was standing before you’ve fixed the seesaw. (Also the esc help tells you “Look behind the problem” so all you need to do is look behind something.)

And for the black room - once you’ve got the flashlight you can enter the room. When things get bit hasty don’t panic, fix yourself by putting the shred from your inventory to right place and then escape through that wicked maze by finding the picture. That one which took you inside first. Only like that you get 3/3.

But do not forget that this game is more philosophic one than any ordinay game and the meaning of words is what counts here :)

Enjoy as much as you can.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Strange Umbrella

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

2d lighting experiment

I did this on my 3DS ^^ #Kirby

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?