Game
Fenerix - The knight
10 years ago

Want some action?!


Check out this game’s development; Fenerix - The knight

A game in which you go around taking your opponent’s weapon to use it at your own advantage in attempt to remove them from the land they want to imprison!

Ask yourself if you like:

  • Action games?

  • Different sets of actions depending on the items at hand?

  • Platforming and manevouring around?

  • Magic and abnormal powers?

  • Fighting hordes of enemies with a very powerful set?

  • A strange story that is just beginning with some fore-shadowing?

  • Challenges?

I would explain most of the things about this project in here, but already did in the game’s description, so if interested; CHECK IT OUT!

The game is still in development, but now I will begin to post updates in here as it might be clever enough (Or not, oooonly time will tell).

Linkronny was stupid enough to never use GameJolt to tell about this project which I’ve been struggling to spread about properly



0 comments

Loading...

Next up

Made a short Deadlock pixel animation to summarize some experiences. You can find it on YouTube too: https://www.youtube.com/shorts/oR-LLk7tCac

My game's builds may get too chaotic at times (Items you find are random, there's currently 500+ items)

Early Access is here!

Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns

Progress on the test room in Chaosector, where you can spawn any item and any enemy you have encountered to test your builds!

Don't forget your controls I’ve made it so that if you hold F1 at any time while playing, the game will display what keys you’ve got assigned for each command, _since remembering your setup might be a bit tricky at first._

What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)

Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)

I may be working on a Deadlock short pixel animation, I'm hoping I have it ready by tomorrow

WIP on my game's bestiary system, which can be utilized in the test room to spawn any enemy the player has encountered to test item builds