Progress on the first teaser trailer (and the game page launching along with it) is going well. Right now i'm working what's basically my first animation that isn't a short loop, i promise i'll do my best. Thank you all for getting me where i am today and mostly for your patience as i'm finishing this last trailer shot.
Next up
I see GameJolt's up again! Here's the finished corridor (minus the "Sigfred n'cobwebs" layer) for Lun Infinus.
Thank you for getting the page to 50 followers, and in less than a week too! I can't thank you all enough for the amazing support i've recived over the past few days from the scottgames community.
I will take a short break from the project untill i'm done with my driver's license test. I've failed it the first time, i won't let it happen again.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Working on stuff i can share without spoilers.
Lun Infinus entrance cutscene working in clickteam. This will play every time you load your save file (can be skipped ofc).
Pretty basic but it's ok for now.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Malenz's model is coming along nicely.
My head hurts a little but i still wanted to make a little something to thank you all for getting the page to a little over 30 followers in a day!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Felt silly so i grinded @Mixlas 's sticker collection for a month. I hope he got payed well for my acts of silliness, man deserves it.
1 comment