Next up
Few Updates:
- Got in touch with VAs for cutscenes - Renders above are for a neat transition between tycoon and nightshift - Been reanimating stage animations to be shorter for size Apologies for the lack of news; currently attending college classes
THE DEMO IS OUT NOW!!!!
Here's the re-rendered Overworld Walk and Run cycles with the proper arm and leg movements (i.e. Right Arm goes back, Right Leg goes forward). Very sorry for not noticing months prior of them being animated.
yeeeeeeeaaAAAAAHHHHHHH
REGLITCHED Progress Devlog: Late July 2023
Cake
Character updates!
I'm still continuing to grow the list of stuff to do but I wanted to share some confirmed ideas I had for the game in terms of enemies. The blacked-ones are spoiler-y, and I want to surprise people when they get it
REGLITCHED Short Progress Devlog: Early March 2024
(I loaded a save file in this recording, that's why I started in the grass)
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